//==============================================================================
// Peltast_anim.txt
//==============================================================================

import Greek_Archer_Shield_anim.txt
import Javelin_Defines_anim.txt


//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Archer G Peltast_IdleA
       ReplaceTexture Archer G Peltast Standard/archer g mercenary peltast
				connect Righthand Javelin Hotspot
                                connect leftforearm GreekArcherShield hotspot
         }
      }
   }
}


}
//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Archer G Peltast_BoredA
ReplaceTexture Archer G Peltast Standard/archer g mercenary peltast
				connect Righthand Javelin Hotspot
				connect leftforearm GreekArcherShield hotspot
}
  }
    }
       }
//==============================================================================
anim walk
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Archer G Peltast_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.40 true   
				tag FootstepRight 0.90 true   
//-- end auto generated section
				ReplaceTexture Archer G Peltast Standard/archer g mercenary peltast
				connect Righthand Javelin Hotspot
				connect leftforearm GreekArcherShield hotspot
         }
      }

         }
      }
   }
}


//==============================================================================
//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none
      set hotspot
      {
         version
         {
				Visual Archer G Peltast_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
ReplaceTexture Archer G Peltast Standard/archer g mercenary peltast
				connect Righthand Javelin Hotspot
				connect leftforearm GreekArcherShield hotspot
         }
      }
   }
}


}
//==============================================================================
anim Death
{
	SetSelector
   {
      TechLogic none/Medjay
      set hotspot
      {
         version
         {
				Visual Archer G Peltast_DeathA
ReplaceTexture Archer G Peltast Standard/archer g mercenary peltast
				connect Righthand Javelin Hotspot
				connect leftforearm GreekArcherShield hotspot
         }
      }
   }
}



}
//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medjay
      set hotspot
      {
         version
         {
				Visual Archer G Peltast_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.10 true   
				tag FootstepRight 0.35 true   
//-- end auto generated section
ReplaceTexture Archer G Peltast Standard/archer g mercenary peltast
				connect leftforearm GreekArcherShield hotspot
				connect Righthand Javelin Hotspot
         }
      }
   }
}
}
